The functionality such as scanning works to get points of information was a really great feature, though it only existed for a small portion of the works.
As a companion, I found the iPad to be very informative. I would often find myself reading descriptions of works from the iPad itself instead of the note cards on the wall. The navigation occasionally hiccuped, which prevented me from quickly accessing metadata about the gallery I was in.
The whole experience leveraged the latest technology. Microsoft Kinects let users recreate works of art through body gestures and movements. I reconstructed (and customized) a clay sculpture from scratch, from rolling out the clay to placing all the features. I loved the work so much that I added my own likeness to the piece (example seen below).
Points of contention with the UI/UX. The lack of general gallery pages in the iPad application was unfortunate, as I would have liked to browse the galleries from the iPad and create a tour on the fly. Instead we got narrow columns with featured works of the galleries. Additionally, the lack of an easy way to export my favorite works and artists that I saved during my trip was a missed opportunity to really bridge the experience between museum viewing and continued interests.
That being said, the experience was really awesome. If I went back through the museum, its very likely that I would rent the iPad again.
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